How do I get to the Dynamic Designer
motion environment? |
To switch from the SolidWorks construction environment
to the Dynamic Designer motion environment, click on the gear tab
at the bottom of the feature manager. The Dynamic Designer gear
tab brings you to a browser in which you can begin to define your
mechanism.
Note: Be sure to have the Dynamic Designer add-in
active and an opened assembly. |
DDtab.avi
128KB |
How do I define a mechanism from my
assembly? |
After you enter the Dynamic Designer motion environment,
joints are mapped from SolidWorks by defining moving and ground
parts. To define the parts as moving or ground, right click on each
part and select "moving" or "ground" (you can also make multiple selections
by using the shift key, control key, or by dragging a selection window
around the parts with the mouse). Once the parts are defined, they
will appear under the appropriate parts branches (Moving or Ground).
Joints are automatically created based on the SolidWorks constraints
(constraint mapping) existing between the parts placed in the moving
or grounded parts groups. |
DefineMech.avi
151KB |
What if I want to create joints myself-how
do I do that? |
In addition to constraint mapped joints, you
can manually define joints. Right click on the Constraints
or Joints branch and then select the desired joint to create.
When prompted to select part components use any of the moving or
grounded parts that have been defined. For location and orientation
of the joint, any SolidWorks geometry that is appropriate (edge
face, vertex, etc.) can be used. |
ManualJoint.avi
367KB |